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Ukazała się kolejna aktualizacja Hurtworld itemv2. Pełna lista zmian w patchu 0.6.1.0: Added weather events to all biomes, these will affect temperature levels and player visibility The starting beach area has a new tropical look and feel Progression of gear has been rebalanced removing some items and combining others, crafting costs and protection levels have also been tweaked Titranium Workbench Amber cost reduced (40 -> 20) Titranium Workbench Shaped Titranium cost increased (20 -> 150) Hurtworld now defaults to not allowing network messages from unconnected clients (should reduce vulnerability to DDoS attacks) Added console commands 'setallowunconnected <0/1>' and 'dumpallowunconnected' for setting and checking whether network messages will be accepted from unconnected clients Fixed the hitbox / hit registration issue introduced in 0.6.0.3 (hit registration will be consistant again) Fixed incorrect rarity on mega mine power and chop power fragments (rare -> legendary) Added Jacket and Bomber Jacket as new vanity items Added Machine Wrench to Titranium Workbench recipes Reduced toxin build up rate from Mondinium resource nodes Added line of sight checks to resource nodes so they should no longer despawn in front of a player Fixed incorrect material assignment on Titranium Workbench (wood -> metal) Fixed Heatproof Mining Drill returning Coldproof Mining Drill when disassembled Heatproof Mining Drill can now only be placed in the Red Desert
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Dzisiejsza łatka eksperymentalnej wersji gry Hurtworld ItemV2 wprowadza sporo nowych elementów do gry, jak i ma na celu rozpoczęcie prac nad poprawą wydajności gry. Pełna lista zmian: Mangatang map update Rebuilt a large part of the low level network engine to open the doors for some heavy optimizations. See dev blog for details. Added network traffic profiler (startnetworkprofiler / stopnetworkprofiler) for admins Added rare creature variants of each creature type. These have a ~1% chance of spawning in place of a regular creature Added creature mask items as rare drops from rare creature variants Removed vehicle engine tiers (Just one engine per type now. No weak, standard, powerful versions) Vehicle engines can now be upgraded with engine fragments Item Colorer is now stackable and cannot be amber protected Fixed several spawn mutators that were breaking client / server determinism Added SpawnMutatorCreatureHearing for adjusting creature hearing sensitivity SpawnMutatorCreatureHealth now correctly sets health reset value Item namer max stack size reduced (255 -> 10) and can no longer be amber protected Wood Workbench now has the correct return item on disassembly Increased Iron Tipped Spear pve and pvp damage (30 -> 31) Increased Improvised Bow pve damage (20 -> 30) Reduced Recurve Bow pve damage (70 -> 50) Reduced Fibreglass Recurve Bow pve damage (90 -> 70) Adjusted normalized health on creatures (affects scaled pve damage) Removed Bow Snare Fragment Added Fibreglass Recurve Bow to Iron Workbench Added spray can visualisation and mask preview to item mask consumables Fixed an issue where item masks were not considered in icon uniqueness calculation Fixed an issue where Yetis and Sasquatches could spawn with multiple horns Item masks are no longer amber protectable Reduced drop rates for item masks, item namers and item colorers Item coloring window now has manual controls for preview rotation and zoom Fixed incorrect name key on AR stock cache item Fixed scale of AR15 and AWM world items Updated AR15 icon poses Removed Melee Move Speed Fragment Increased upgrade point cost of Gear Move Speed Fragment (1 -> 3) Increased heat and radiation protection on respective gear fragments (1 -> 5) Fixed an issue where overheating would stop at 60% Increased heat levels during day time in the sand dunes biome Made sand dunes and red desert biomes cooler during night time Toned down a lot of steep hills
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Wprowadzony został nowy system eventowy uruchamiany okresowo i polegający na przejmowaniu punktów w mieście. Powrót maszyny do rajdów, a kosztem rajdów będzie teraz w większym stopniu bursztyn. Zostały dodane elementy testowe, które będą mogły uczynić przedmioty posiadane przez graczy bardziej wyjątkowymi. Lista wszystkich zmian w tym patchu: Added town event system Added the ability to name items with Item Naming Scroll Added incremental pickaxe attack speed buff item. Speed buffs will be cleared when crafting a higher tier pickaxe (fixed in next patch) so I would advise saving your buff gems util you are happy with your pickaxe level. Added poverty juice consumable - Increases amber drop rate by 1.5 but removes all other items from drops All animals now drop amber at the same rate as rocks, reduced amber drop rate to account for increased number of sources Removed arrows from airdrop loot Reduced frequency of Air Drops Reduced frequency of Meteor Showers and increased node loot Added gun distance damage falloff curve system Reduced shotgun damage over longer ranges Increased shotgun craft cost Slightly reduced AR15 damage Audio improvements - Fixed lots of voice hogs that were causing cut outs, improved voice priority Air Drops flip over less, smoke should still be visible when upside down Fixed female ears popping through beanie Made item destruction on recycler safer "should" fix duping issue General Map Improvements Fixed bug where amber protection wouldn't protect property on sleeper death Fixed bug with stat serialization on sleeper death Fixed bug where shigis would drop frozen steak Added Raid Drill to Iron Workbench C4 crafting recipe rebalanced to be more amber heavy and less fat Fixed issue in bush billboards that would lose alpha cutouts Added town event deathmatch game mode (See Fight Yard and Servo Wars on workshop) Sped up chat scroll Linking items in chat should now show translated names if not renamed Fixed team deathmatch game mode Fixed camera smoothing from third to first person on vehicle exit/entry
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Ukazała się właśnie aktualizacja Hurtworld ItemV2 Experimentalpatch 0.4.7.0 Poprawione zostały wizualne elementy broni AR15 i AWM, które mogą mieć losowy wygląd, przy tym na te ładniejsze na pewno będzie trudniej natrafić. Dodane zostało też wiertło do rajdowania, które składa się tylko z 2 elementów i oczywiście benzyny, natomiast już nie trzeba się martwić o przegrzanie. Dodane również zostały nowe ustawienia lootmode i możliwość włączania/wyłączania bunnyhopping. Pełna lista zmian: Most clothing and some weapons now have a range of different looks, one is selected based on probability when the item is created. Some looks are much rarer than others Items with internal storage (like items that can take attachments) can now be inspected through the right click context menu, this allows you to see what items are equipped in what slots and see their tooltips Weapon attachments have been configured for the AR15 and AWM rifles, when an attachment is equipped (by dragging the attachment into the item or into a slot in the inspection window) the attachment it is replacing will be destroyed Server loot mode can now be configured, choose between: None, BackpackOnly, BackpackOnlyPlusOne, BackpackOnlyPlusTwo, BackpackOnlyPlusThree, Everything or DestroyAll Bunnyhop friction can now be set on or off through 'bhopfriction <true/false>' Improved shot validation in third person to properly account for camera offset Added world item meshes for Stone Brick and Armor Panel construction materials Reduced compass world item scale to a sensible level Fixed a bug that was causing player animation transitions to become much longer than intended The raid drill has been reintroduced and simplified by removal of the coolant mechanic Set a more aggressive falloff profile for several creature sounds (so distance has an increased effect on volume) Roaches can now spawn with doors in the right attachment slot Improved subframe primary input detection to make it easier to single fire automatic weapons Najnowszy klient ItemV2 NoSteam dostępny do pobrania w dziale download.
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- itemv2
- hurtworld experimental
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Pojawiała się kolejna aktualizacja Hurtworld ItemV2 0.4.6.0 Nowy klient gry ItemV2 NoSteam jest już dostępny w dziale download.
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Kolejna aktualizacja Hurtworld Experimental ItemV2 wprowadzająca łatki na bugi i exploity. Lista zmian w patchu 0.4.3.3: Fixed a bug where the mesh baker wouldn't clear itself properly and multiple sets of gear could end up baked to a player Fixed an exploit where construction hammers could remove machines from inside shacks Fixed an issue where crashing a goat would cause the server to spam errors Fixed a bug that disabled several animation transitions Fixed a bug where vehicle claims wouldn't show in the vehicle UI Vehicles now block doors from closing so they don't get stuck inside them Improved door close validation for trap door (hatch) Trap doors, windows and pillboxes can all be destroyed by c4 again Fixed a server side SessionItemSerializationData memory leak Fixed a bug where player customisation options could be set to out of range values Mac version now defaults to OpenGL Core rather than metal, this should fix crashing on boot Added extra details to several error messages Fixed some other non-gameplay related bugs, this should improve server stability Za tydzień zapowiadany jest już kolejny patch 0.4.4.0 wprowadzający więcej zmian. Klient Hurtworld NonSteam 0.4.3.3 gotowy jest już do pobrania w naszym dziale download.
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- itemv2
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Ukazała się kolejna aktualizacja Hurtworld Itemv2 Experimental patch 0.4.1.5 Lista zmian: Fixed bugs causing hit impact sounds not to play Fabricator machines can now be disassembled with the machine wrench Items are no longer destroyed when running out of durability but instead go into a broken state until they are repaired The researcher machine is now easier to find a legal spot to deploy Shacks can once again be damaged with an axe Najnowszy klient gry Hurtworld Experimental dostępny w dziale download.
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- hurtworld itemv2
- itemv2
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Dostępna jest już standardowa mapka Diemensland z nową wersją przedmiotów ItemV2. Jest to nadal jeszcze wersja experymentalna, jednak jak widać już coraz bliżej jej do stabilnego wydania. Przetestować mapę możecie na serwerze: connect s9.hw69.pl:69 Miłej gry :)!
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Lista zmian: Fixed non spatial item slots overwriting when swapped Fixed naked ragdoll (from sleepers) throwing exceptions Removed Tenkoku sky from the project Added destruction of visual assets on the server to free up ram Download: Hurtworld ItemV2 Experimental Patch 0.4.0.4
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- itemv2
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