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  1. Ukazał się właśnie nowy patch Hurtworld ItemV2 0.4.8.3 Experimental W tej aktualizacji pojawiło się mnóstwo nowych rzeczy, jedne z nich działają inne, bardziej są niż działają, gdyż daliśmy je w mocnej wersji testowej aby zebrać feedback i wiedzieć co dalej poprawiać/wprowadzać. Ta łatka wprowadza również 3 nowe grywalne postaci żeńskie. A także nowa mapa znacznie mniejsza od mangatang, może być ciaśniej, ale bardziej przyczyni się zapewne do dobrego przetestowania nowości. Pełna lista zmian w tym patchu: Added airdrops that spawn all over the map and drop valuable packages of weapons and gear Added meteor strikes that spawn rare resources, incoming and active meteor strikes will be displayed on the map, WARNING: meteor strikes can damage bases! Added craftable vehicle air drop beacons to spawn a vehicle via air drop Heavy slot type items have been added to the game, the player can only carry one heavy slot item at a time and is slowed down and cannot use other items while carrying a heavy item Slug vehicles have been added to the game, they are a large heavy truck designed for transporting heavy slot items Vehicles now have health and can be destroyed, vehicle health can be viewed in vehicle ui window Vehicle repair wrench has been added for healing vehicles Vehicle handling has been overhauled, vehicle weight plays a much greater factor as does engine power, the Kanga is easier to handle at low speeds Vehicles will now accelerate at different rates based on the material type they are contacting (eg. snow, dirt, stone etc.) Added a new crafting ui for items that have several different recipes (eg. arrows) Biome based building restrictions have been removed Weather systems have been re-enabled Female player customisation options have been added Gear stat progression has been flattened out, there are 2 tiers of workbench now (down from 4) Vehicle wheels can be shot off again A player vision cone has been added to the map for when the players line of sight diverges from the direction they are facing Inventories now stack column first for easier management Raid drills now create a nobuild zone similar to C4 C4 no longer contributes to machine build limit Improved chat window message handling Increased ladder climb speed Shotguns can no longer be fired without having a shell chambered Fixed a bug that would scale down some weapons while crouching and aiming down sights Added option to have the aim down sights action work as a toggle rather than something that needs to be held 'Toggle Sights' Fixed bugs with third person construction placement validation Added camera shake to explosions Fixed a bug where players in an attachable vehicle seat wouldn't be entered into the seat properly when initially loading them Fixed a bug where multiple player entities could be spawned for a single player Fixed several issues with vehicle lights not tearing down properly Vehicles no longer show hit markers when shot Fixed an issue where the skybox was not being rendered into the reflection map Fixed several memory leak issues Server memory usage improved Link do pobrania najnowszej wersji klienta gry: Download Hurtworld ItemV2
  2. Ukazał się kolejny patch Hurtworld ItemV2 Experimental 0.4.4.0, a w nim nowa wersja mapy Mangatang z pewnymi eksperymentalnymi zmianami rozgrywki. Na mapie będzie centralny biom, który będzie prawdopodobnie jedynym miejscem na budowę baz. Lista zmian w patchu 0.4.4.0: New Mangatang map with a new biome. You may now only build bases in the new central green biome and the starting biome. You may only place ownership stakes in the central green biome. Fixed voice chat - Unity was reporting incorrect target frequencies for microphone input Increased cull distance on vehicles and Yetis Removed titranium cost from Beretta m9 recipe Fixed a bug where storages could appear empty on spawn Rebalanced mondinium costs Changed how town loot spawns to be more evenly distributed Klient Hurtworld ItemV2 NonSteam do pobrania w naszym dziale download
  3. Kolejna aktualizacja Hurtworld Experimental ItemV2 wprowadzająca łatki na bugi i exploity. Lista zmian w patchu 0.4.3.3: Fixed a bug where the mesh baker wouldn't clear itself properly and multiple sets of gear could end up baked to a player Fixed an exploit where construction hammers could remove machines from inside shacks Fixed an issue where crashing a goat would cause the server to spam errors Fixed a bug that disabled several animation transitions Fixed a bug where vehicle claims wouldn't show in the vehicle UI Vehicles now block doors from closing so they don't get stuck inside them Improved door close validation for trap door (hatch) Trap doors, windows and pillboxes can all be destroyed by c4 again Fixed a server side SessionItemSerializationData memory leak Fixed a bug where player customisation options could be set to out of range values Mac version now defaults to OpenGL Core rather than metal, this should fix crashing on boot Added extra details to several error messages Fixed some other non-gameplay related bugs, this should improve server stability Za tydzień zapowiadany jest już kolejny patch 0.4.4.0 wprowadzający więcej zmian. Klient Hurtworld NonSteam 0.4.3.3 gotowy jest już do pobrania w naszym dziale download.
  4. Ukazała się właśnie kolejna łatka Eksperymentalnej wersji Hurtworld ItemV2 - patch 0.4.3.2 Aktualizacja ma na celu poprawienie poruszania się po mapie i rozwiązuje trochę innych podstawowych błędów. Pełna lista zmian: Adjusted workbench visuals to better match their names and reflect their colors in their icon Fixed radiation effect not being removed Rebalanced resource drop rates for higher level drops to stay in sane ranges, recipe costs have automatically adjusted to be the same time investment per item, just drop and cost numbers will be lower. Player customisation options are now stored in server saves as well as the last configuration being stored locally. If no configuration is found on the server it will fall back to the last used configuration instead Improvised bow has been given custom colors to distinguish it from the wood bow Rancid steaks now stack Drastically reduced C4 costs Longbow has been given a new look Reduced scale of iron ore world item to match the other ores Added new arrow crafting recipes at each workbench tier using tier appropriate resources Construction now uses intermediate resources for all types similar to planks. Stone crafts into Stone Bricks, Shaped Iron crafts into Armor Panels. Made Concrete cheaper Building from Stone, Wood and Iron now end up more expensive Fixed not being able to shoot the driver of a roach Did another pass on item durability for bows and tools Made AWM more expensive Setup color mask on AWM, set default color to sexy stock green Resource nodes should disappear in front of you much less Mangatang Changes - Added several more unique features and buildings to map areas - Increased animal spawns - Added several new dirt roads Klient niebawem będzie gotowy do pobrania w dziale download pod zakładką Hurtworld ItemV2 patch 0.4.3.2
  5. Wydana została kolejna łatka Experymentalnej wersji Hurtworld Itemv2 - patch 0.4.2.0 Lista zmian: Added ability to craft entry level bow, cold protection, pick and backpack to the workbench in fabricator form. This allows you to progress if you can't find a blueprint early on that you need. Recipies are more expensive than researched blueprints. New impact framework fleshed out with a ton new impact sounds for different scenarios Added bullet and arrow whizby effects Buffed PVE damage on wood bow Fixed bug in equipment where proxy players wouldn't show their correct animation state when loading in Fixed bug where Items that didn't load fast enough wouldn't be equipped on proxy players, making them look like they were unarmed Fixed AI navmesh in new diemensland towns Hitbox specific armor stats have been added, when items with these stats reduce damage the matching item will lose durability All creatures can now spawn at different rarities which creates changes to their appearance, behaviour and loot The log resource node model has been updated and now has some biome specific variants Fixed a bug where ragdolls could appear as the wrong color and randomly change colors Fixed a bug where pickaxes could recolor your hat High tier pickaxes will no longer generate with huge mining power values Klient Hurtworld NonSteam 0.4.2.0 można pobrać w naszym dziale download.
  6. Kolejna porcja zmian w wersji Hurtworld Experimental ItemV2, którą przynosi patch 0.4.0.8: Fixed bugs in compass so it shows nearby machines Added health pack consumable Tweaked loot tables Added ammo to gun machines Made more items scrappable and tweaked scrash return values Fixed a bug where machines weren't syncing properly Fixed a bug allowing extra items to be addded to the FR18 receiver Rebalanced damage values on most weapons Fixed a bug that was causing the player to take PVE damage from weapons Added recurve bow as a possible drop from weapon machine crates
  7. Lista zmian: Fixed vehicles getting negative weight Fixed spearing Goat and Kanga Fixed C4 doing nothing if a window was near by Inventories repair reference dupes items instead of just complaining about them Fixed FPS cap Possible fix for massive physics spike on the server Fixed crash caused by bake thread around massive bases Rewrote item dirty tracking to use a fraction of the memory, should scale to infinite items now. Should solve some of the memory leaks on the servers. Dostępny już do pobrania w zakładce download Hurtworld ItemV2 Experimental Patch 0.4.0.5

SURVIVAL: PRZETRWAJ, BUDUJ I DOMINUJ!

Hurtworld to gra, która została zrealizowana w nieco kreskówkowej oprawie graficznej. Zbiera skrajnie pozytywne oceny graczy od początku uruchomienia wczesnego dostępu. Poza nieco kreskówką grafiką świat Hurtworld jest śmiertelnie poważny. To gra, która lubi karać graczy za błędy i pomyłki, zwłaszcza tych, którzy lubują się w zabijaniu bezbronych. Trzonem rozgrywki pozostaje oczywiście walka o przetrwanie - musimy nie tylko uważać na drapieżniki i innych graczy, ale przede wszystkim dbać o podstawowe potrzeby naszej postaci.

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