Skocz do zawartości

Znajdź zawartość

Wyświetlanie wyników dla tagów 'hurtworld patch' .

  • Wyszukaj za pomocą tagów

    Wpisz tagi, oddzielając je przecinkami.
  • Wyszukaj przy użyciu nazwy użytkownika

Typ zawartości


Forum

  • Support
    • Zgłoszenia, Skargi na Graczy
    • Odwołanie od bana
    • Zgłaszanie bugów
  • Nasze serwery
    • Pytania, problemy
    • Propozycje zmian
    • Dyskusje / Osiągnięcia graczy
    • Wspólna gra
    • Pochwały dla Administracji
    • Skargi na Administrację
    • Rekrutacja
    • Serwer TeamSpeak3 IP: ts.hw69.pl
  • Informacje ogólne
    • Ogłoszenia
    • Konkursy / Eventy
    • Poradniki
    • Współpraca
  • Inne
    • Off-Topic
    • Kosz

Szukaj wyników w...

Znajdź wyniki, które zawierają...


Data utworzenia

  • Od tej daty

    Do tej daty


Ostatnia aktualizacja

  • Od tej daty

    Do tej daty


Filtruj po ilości...

Dołączył

  • Od tej daty

    Do tej daty


Grupa podstawowa


Nick w grze


Czas gry


Discord


GG


Skype


Email


Inne

Znaleziono 5 wyników

  1. Ukazał się przed chwilą nowy patch 0.5.4.2 Hurtworld ItemV2 naprawiający problem ze znikającymi ścianami. Pełna lista zmian: Changed the way rare creatures are spawned to be more consistant Fixed entity overflow on initial connection to a busy server Fixed massive server lag spike whenever a player connects Increased enforcement for server simulated projectiles to deny hits for clients when their structures bug out Rebalanced armor and size coefficient values for small doorways Added failsafe for meteors and airdrops to not leak if something goes wrong Fixed memory leak on binary effects Nowy klient Hurtworld nosteam itemv2 do pobrania w naszym dziale download.
  2. Kolejny patch klienta ItemV2, który zmienia system ulepszania przedmiotów i respawn postaci, który im szybszy tym będzie zużywał więcej bursztynów. Pełna lista zmian: Introduced new machine "Bed" which now acts as your spawn point instead of ownership stake. Respawning at a bed will cause all beds you own to be on cooldown for 3 mins. If you want to spawn at your bed before that time you can buy back with amber placed inside the bed. Spawning at noob beach is always available. Crafting times have been removed, crafting is now instant and stackable items can craft multiple times at once Items can now receive upgrades from consumable 'fragment' items until an item's upgrade points are all spent When an item with fragments, name overrides or amber protection is used as a crafting material it will transfer them all to the new crafted item Item attachments are no longer consumed when placing a new attachment in an occupied slot Scope, Magazine and Tip attachments can be removed by right clicking on the item and selecting dismantle Added consumable item masks for the AWM and AR15, these will change the color pattern on the gun Added item colorer, drag one onto a customisable item to set new colors on the item. After applying the changes the item is updated and the item colorer is consumed Bloom is now active in the icon rendering system when enabled in graphics options Item links in chat will no longer appear as 'placeholder item' when the item link is the most recent message Fixed a bug where amber protected items could be destroyed during an unexpected server restart Fixed emission not being initialized properly from mesh attachments in uber shader Fixed dynamite icon not rendering properly Fixed issue where gear was not being re-equipped after applying a mutator (fragment upgrade, item renamer etc.) Fixed an issue where new vehicles from beacon drops would already be claimed Fixed a bug where Ultranium resource nodes were not applying radiation Fixed a bug where Ultranium resource nodes had the wrong collider CharacterMotorConfiguration is now published in mod asset manifests and can be replaced by workshop mods
  3. Ukazał się własnie HotFix łatający kilka poważnych problemów. Nie wymaga robienia WIPE także odbędzie się ono według planu w ten piątek około 17:00. Lista zmian w nowym patchu: Fixed Item Duping Bug in Recycler (Proper fix this time) Fixed spear doing stupid amounts of damage Changed code structures to allow oxide plugins to have more control over chat messages
  4. Wprowadzony został nowy system eventowy uruchamiany okresowo i polegający na przejmowaniu punktów w mieście. Powrót maszyny do rajdów, a kosztem rajdów będzie teraz w większym stopniu bursztyn. Zostały dodane elementy testowe, które będą mogły uczynić przedmioty posiadane przez graczy bardziej wyjątkowymi. Lista wszystkich zmian w tym patchu: Added town event system Added the ability to name items with Item Naming Scroll Added incremental pickaxe attack speed buff item. Speed buffs will be cleared when crafting a higher tier pickaxe (fixed in next patch) so I would advise saving your buff gems util you are happy with your pickaxe level. Added poverty juice consumable - Increases amber drop rate by 1.5 but removes all other items from drops All animals now drop amber at the same rate as rocks, reduced amber drop rate to account for increased number of sources Removed arrows from airdrop loot Reduced frequency of Air Drops Reduced frequency of Meteor Showers and increased node loot Added gun distance damage falloff curve system Reduced shotgun damage over longer ranges Increased shotgun craft cost Slightly reduced AR15 damage Audio improvements - Fixed lots of voice hogs that were causing cut outs, improved voice priority Air Drops flip over less, smoke should still be visible when upside down Fixed female ears popping through beanie Made item destruction on recycler safer "should" fix duping issue General Map Improvements Fixed bug where amber protection wouldn't protect property on sleeper death Fixed bug with stat serialization on sleeper death Fixed bug where shigis would drop frozen steak Added Raid Drill to Iron Workbench C4 crafting recipe rebalanced to be more amber heavy and less fat Fixed issue in bush billboards that would lose alpha cutouts Added town event deathmatch game mode (See Fight Yard and Servo Wars on workshop) Sped up chat scroll Linking items in chat should now show translated names if not renamed Fixed team deathmatch game mode Fixed camera smoothing from third to first person on vehicle exit/entry
  5. Ukazał się właśnie nowy patch Hurtworld ItemV2 0.4.8.3 Experimental W tej aktualizacji pojawiło się mnóstwo nowych rzeczy, jedne z nich działają inne, bardziej są niż działają, gdyż daliśmy je w mocnej wersji testowej aby zebrać feedback i wiedzieć co dalej poprawiać/wprowadzać. Ta łatka wprowadza również 3 nowe grywalne postaci żeńskie. A także nowa mapa znacznie mniejsza od mangatang, może być ciaśniej, ale bardziej przyczyni się zapewne do dobrego przetestowania nowości. Pełna lista zmian w tym patchu: Added airdrops that spawn all over the map and drop valuable packages of weapons and gear Added meteor strikes that spawn rare resources, incoming and active meteor strikes will be displayed on the map, WARNING: meteor strikes can damage bases! Added craftable vehicle air drop beacons to spawn a vehicle via air drop Heavy slot type items have been added to the game, the player can only carry one heavy slot item at a time and is slowed down and cannot use other items while carrying a heavy item Slug vehicles have been added to the game, they are a large heavy truck designed for transporting heavy slot items Vehicles now have health and can be destroyed, vehicle health can be viewed in vehicle ui window Vehicle repair wrench has been added for healing vehicles Vehicle handling has been overhauled, vehicle weight plays a much greater factor as does engine power, the Kanga is easier to handle at low speeds Vehicles will now accelerate at different rates based on the material type they are contacting (eg. snow, dirt, stone etc.) Added a new crafting ui for items that have several different recipes (eg. arrows) Biome based building restrictions have been removed Weather systems have been re-enabled Female player customisation options have been added Gear stat progression has been flattened out, there are 2 tiers of workbench now (down from 4) Vehicle wheels can be shot off again A player vision cone has been added to the map for when the players line of sight diverges from the direction they are facing Inventories now stack column first for easier management Raid drills now create a nobuild zone similar to C4 C4 no longer contributes to machine build limit Improved chat window message handling Increased ladder climb speed Shotguns can no longer be fired without having a shell chambered Fixed a bug that would scale down some weapons while crouching and aiming down sights Added option to have the aim down sights action work as a toggle rather than something that needs to be held 'Toggle Sights' Fixed bugs with third person construction placement validation Added camera shake to explosions Fixed a bug where players in an attachable vehicle seat wouldn't be entered into the seat properly when initially loading them Fixed a bug where multiple player entities could be spawned for a single player Fixed several issues with vehicle lights not tearing down properly Vehicles no longer show hit markers when shot Fixed an issue where the skybox was not being rendered into the reflection map Fixed several memory leak issues Server memory usage improved Link do pobrania najnowszej wersji klienta gry: Download Hurtworld ItemV2

SURVIVAL: PRZETRWAJ, BUDUJ I DOMINUJ!

Hurtworld to gra, która została zrealizowana w nieco kreskówkowej oprawie graficznej. Zbiera skrajnie pozytywne oceny graczy od początku uruchomienia wczesnego dostępu. Poza nieco kreskówką grafiką świat Hurtworld jest śmiertelnie poważny. To gra, która lubi karać graczy za błędy i pomyłki, zwłaszcza tych, którzy lubują się w zabijaniu bezbronych. Trzonem rozgrywki pozostaje oczywiście walka o przetrwanie - musimy nie tylko uważać na drapieżniki i innych graczy, ale przede wszystkim dbać o podstawowe potrzeby naszej postaci.

Śledź nas w social mediach

ZNAJDŹ NAS NA FACEBOOK

×
×
  • Dodaj nową pozycję...