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Dzisiejsza aktualizacja Hurtworld ItemV2 to szybki hotfix na kilka dręczących błędów po ostatniej aktualizacji. Został naprawiony resp skrzynek i kilka innych drobnych poprawek. Lista wszystkich zmian w patchu Hurtworld ItemV2 0.4.5.1: Changed the way the bandage item works, now you click primary fire to start using the item, any movement will cancel the item being used (previously using the item would block any movement input) Fixed a bug causing loot cache spawns to instantly despawn Fixed a bug causing loot caches to spawn outside their explicit spawn locations Changed vehicle and Antor node spawning mechanics, these spawns have been massively sped up on low population servers Antor nodes no longer have a despawn timer and remain until mined by a player or server shutdown Fixed plants not serializing their planted time properly (fixes owrongs appearing unresponsive after server restart) Increased precision of input sensitivity option Fixed a validation check for a roof corner construction piece being ran on the wrong layer Fire pits can now be removed with the construction hammer Fixed a series of issues where build limit costs and attachment point previews would persist after a constructable item had been unequipped Fixed a bug where the creature navigation mesh was not being properly created in some areas Fixed incorrect label on ignite button for several machines Fixed an error in the way clients were being registered with EasyAntiCheat Klient Hurtworld ItemV2 NonSteam 0.4.5.1 w naszym dziale download.